Any more ideas?Ĭouple things I did recently, few hrs ago (prior to this problem) I installed VS code and git-scm. Some people update nw. (icon change, no node modules so far I can tell) This package alone is 152153MB. I am not familiar with code that well, but rpg maker mv seems to use nw.js (version 0.29.0) with only slight customization. The compiler creates binary versions of the files, ensuring the protecti. Lastly, I have uninstalled and reinstalled MV. I was wondering if the games created with this could be ported to tauri or neutralinojs. This tool automates the compilation of JavaScript files with NW.js compiler. 'Uncaught ReferenceError: require is not defined' in nw.js window opened using nw.Window.open() 0 NW.js Can't Switch Between Sdk and Normal Flavors Error: rcedit. I have also exported the game, same message when I play the exported game. Ive tried this fix and it did not work, same message. What is NW.js file and what does it mean? I can still play the game, I just have to click OK everytime to get that window off. I tried taking screen shot but its too small in the picture, sorry. nodejs javascript rpg-maker-mv rpgmakermv rpg-maker-mz.castToBaseTexture is not a function and that doesnt help much.2) but this is only a temporary. Please specify a different profile directory or use a newer version of NW.js." Showing only top 1000 games, click here to view all. Your profile can not be used because it is from a newer version of NW.js. NW.js, previously known as node-webkit, is an app runtime based on Chromium and node.js. When I go to playtest my game (ive tried several different projects, including new project to see if it did it still) when the playtest pops up it pops up with this alert message: I was able to solve the problem after I acted all the way from number 1 to number 4. In order for these changes to be reflected when my project is deployed, I also replaced the files in RMMV's 'nwjs-win' folder with the files in nwjs-v0.43.6-win-圆4.zip, renaming nw.exe to Game.exe and using Resource Hacker to change the generic nw.exe icon to the RMMV icon. Itd be better to mention it as a warning that prior to nw.js 0.22.x (effectively prior to rpg maker mv 1.6.x) its not advised to use, because the execution speed of the compiled code is only 30 compared to the later versions (where this issue has been rectified).
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